1 Zimone, Mystery Unraveler 1 Kianne, Corrupted Memory 1 Glitch Interpreter 1 They Came from the Pipes 1 Zimone's Hypothesis 1 Curator Beastie 1 Disorienting Choice 1 Experimental Lab // Staff Room 1 Shriekwood Devourer 1 Giggling Skitterspike 1 Cackling Counterpart 1 Citanul Hierophants 1 Aether Gale 1 Body of Knowledge 1 Dig Through Time 1 Kefnet the Mindful 1 Kheru Spellsnatcher 1 Primordial Mist 1 Skaab Ruinator 1 Ashaya, Soul of the Wild 1 Augur of Autumn 1 Deathmist Raptor 1 Ezuri's Predation 1 Hydra Omnivore 1 Multani, Yavimaya's Avatar 1 Overwhelming Stampede 1 Sandwurm Convergence 1 Scute Swarm 1 Shigeki, Jukai Visionary 1 Temur War Shaman 1 Thunderfoot Baloth 1 Trail of Mystery 1 Whisperwood Elemental 1 Worldspine Wurm 1 Aesi, Tyrant of Gyre Strait 1 Arixmethes, Slumbering Isle 1 Biomass Mutation 1 Oversimplify 1 Rashmi, Eternities Crafter 1 Scroll of Fate 1 Castle Vantress 1 Drownyard Temple 1 Flooded Grove 1 Hinterland Harbor 1 Mosswort Bridge 1 Overflowing Basin 1 Temple of Mystery 1 Vineglimmer Snarl 1 Yavimaya Coast 1 Overgrown Zealot 1 Growing Dread 1 Terramorphic Expanse 1 Beast Within 1 Growth Spiral 1 Arcane Signet 1 Sol Ring 1 Command Tower 1 Counterspell 1 Reality Shift 1 Retreat to Coralhelm 1 Beanstalk Giant 1 Cultivate 1 Explosive Vegetation 1 Greater Tanuki 1 Rampant Growth 1 Sakura-Tribe Elder 1 Wilderness Reclamation 1 Yavimaya Elder 1 Yedora, Grave Gardener 1 Eureka Moment 1 Tatyova, Benthic Druid 1 Trygon Predator 1 Simic Signet 1 Ash Barrens 1 Evolving Wilds 1 Myriad Landscape 1 Quandrix Campus 1 Reliquary Tower 1 Simic Growth Chamber 1 Tangled Islet 1 Temple of the False God 1 Thornwood Falls 9 Island 9 Forest Jump Scare

These were the first lands of their kind when the first five of these came out in Ikoria
Many, many characters in this deck are pirates - 24 different characters show up in this deck, of which 17 are pirates - and through various benefits and mechanics, the deck is telling you that it wants you to swing away with them and whittle down your opponents to get an upper hand on the board state
Able to provide protection from white to permanents as well as change the color of spells and permanents, this commander is capable of using its abilities in both offensive and defensive manners