its a powerful tool that can help you make smarter decisions as a collector
and when they arent answered, Galea will run away with the game
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1 Serra Ascendant *1 Soul Warden *1 Soul's Attendant *1 Auriok Champion *1 Ayli, Eternal Pilgrim *1 Baleful Strix *1 Karlov of the Ghost Council *1 Nyx-Fleece Ram *1 Suture Priest *1 Drana's Emissary *1 Kambal, Consul of Allocation *1 Cliffhaven Vampire *1 Crypt Ghast *1 Ranger of Eos *1 Rhox Faithmender *1 Archangel of Thune *1 Crested Sunmare *1 Felidar Sovereign *1 Sun Titan *1 Sphinx of the Steel Wind [/Creatures]Serra Ascendant *1 Soul Warden *1 Soul's Attendant *1 Auriok Champion *1 Ayli, Eternal Pilgrim *1 Baleful Strix *1 Karlov of the Ghost Council *1 Nyx-Fleece Ram *1 Suture Priest *1 Drana's Emissary *1 Kambal, Consul of Allocation *1 Cliffhaven Vampire *1 Crypt Ghast *1 Ranger of Eos *1 Rhox Faithmender *1 Archangel of Thune *1 Crested Sunmare *1 Felidar Sovereign *1 Sun Titan *1 Sphinx of the Steel Wind [/Creatures] 1 Dovin Baan *1 Sorin, Grim Nemesis [/Planeswalers]Dovin Baan *1 Sorin, Grim Nemesis [/Planeswalers] Spells (2) 1 Path to Exile *1 Ponder *1 Preordain *1 Swords to Plowshares *1 Lim-Dul's Vault *1 Torment of Hailfire *1 Sphinx's Revelation *1 Teferi's Protection *1 Toxic Deluge *1 Supreme Verdict *1 Utter End *1 Fumigate *1 Austere Command *1 Beacon of Immortality *1 Spinal Embrace *1 Approach of the Second Sun *1 Dig Through TimePath to Exile *1 Ponder *1 Preordain *1 Swords to Plowshares *1 Lim-Dul's Vault *1 Torment of Hailfire *1 Sphinx's Revelation *1 Teferi's Protection *1 Toxic Deluge *1 Supreme Verdict *1 Utter End *1 Fumigate *1 Austere Command *1 Beacon of Immortality *1 Spinal Embrace *1 Approach of the Second Sun *1 Dig Through Time 1 Elixir of Immortality *1 Sol Ring *1 Chalice of Life *1 Commander's Sphere *1 Darksteel Ingot *1 Pristine Talisman *1 Aetherflux Reservoir *1 Helm of Obedience *1 Well of Lost Dreams *1 Norn's Annex *1 Venser's JournalElixir of Immortality *1 Sol Ring *1 Chalice of Life *1 Commander's Sphere *1 Darksteel Ingot *1 Pristine Talisman *1 Aetherflux Reservoir *1 Helm of Obedience *1 Well of Lost Dreams *1 Norn's Annex *1 Venser's Journal Enchantments (2) 1 Authority of the Consuls *1 Legion's Landing *1 Darksteel Mutation *1 Energy Field *1 Luminarch Ascension *1 Rest in Peace *1 Detention Sphere *1 Rhystic Study *1 Angelic Accord *1 No MercyAuthority of the Consuls *1 Legion's Landing *1 Darksteel Mutation *1 Energy Field *1 Luminarch Ascension *1 Rest in Peace *1 Detention Sphere *1 Rhystic Study *1 Angelic Accord *1 No Mercy 1 Palace Siege *1 DovescapePalace Siege *1 Dovescape Lands (1) 1 Arcane Sanctum *1 Cabal Coffers *1 Command Tower *1 Dismal Backwater *1 Drowned Catacomb *1 Esper Panorama *1 Evolving Wilds *1 Glacial Fortress *1 Godless Shrine *1 Hallowed Fountain *3 Island *1 Isolated Chapel *1 Jwar Isle Refuge *1 Lonely Sandbar *1 Orzhov Basilica *7 Plains *1 Reliquary Tower *1 Scoured Barrens *1 Shambling Vent *6 Swamp *1 Temple of Silence *1 Tranquil Cove *1 Urborg, Tomb of Yawgmoth *1 Watery GraveArcane Sanctum *1 Cabal Coffers *1 Command Tower *1 Dismal Backwater *1 Drowned Catacomb *1 Esper Panorama *1 Evolving Wilds *1 Glacial Fortress *1 Godless Shrine *1 Hallowed Fountain *3 Island *1 Isolated Chapel *1 Jwar Isle Refuge *1 Lonely Sandbar *1 Orzhov Basilica *7 Plains *1 Reliquary Tower *1 Scoured Barrens *1 Shambling Vent *6 Swamp *1 Temple of Silence *1 Tranquil Cove *1 Urborg, Tomb of Yawgmoth *1 Watery Grave Parting shots In playtesting this deck, I really grew to love the synergies that Ayli, Eternal PilgrimAyli, Eternal Pilgrim and Crested SunmareCrested Sunmare have together

When an infinite loop is caused, regardless of whether it was done voluntarily or involuntarily, it is first determined as to whether the loop would cause a victory condition