If you want your games quick and decisive but still want to be able to hold out in the long game, this is the Wedge for you
Don't Move won't affect a creature that enters the battlefield tapped
The only other potential commander, Arthur, Marigold Knight , plays into this last theme quite well

Heres the deck list: Raffine, Scheming Seer 1 Adanto Vanguard 1 Brain Maggot 1 Captain Eberhart 1 Containment Construct 1 Dennick, Pious Apprentice 1 Esper Sentinel 1 Ghostly Pilferer 1 Hope of Ghirapur 1 Hushbringer 1 Intrepid Adversary 1 Kitesail Freebooter 1 Knight of the Ebon Legion 1 Linvala, Shield of Sea Gate 1 Luminarch Aspirant 1 Rona, Herald of Invasion 1 Miserys Shadow 1 Myrel, Shield of Argive 1 Rankle, Master of Pranks 1 Scrapheap Scrounger 1 Selfless Savior 1 Sheoldred, the Apocalypse 1 Siren Stormtamer 1 Skyclave Shade 1 Spectral Adversary 1 Strict Proctor 1 Tenacious Underdog 1 Thalia, Guardian of Thraben 1 Thopter Mechanic 1 Tithe Taker 1 Ao, the Dawn Sky 1 Prince Imrahil the Fair 1 Lotho, Corrupt Shirriff 1 Orcish Bowmasters 1 Bag of Holding 1 Mox Amber 1 Aether Gust 1 Cut Down 1 Fatal Push 1 Go for the Throat 1 Heartless Act 1 Infernal Grasp 1 Mana Tithe 1 Memory Lapse 1 Miscast 1 Mystical Dispute 1 An Offer You Cant Refuse 1 Patriars Humiliation 1 Spell Pierce 1 Swords to Plowshares 1 Wash Away 1 Void Rend 1 Duress 1 Humiliate 1 Inquisition of Kozilek 1 Mind Spike 1 Thoughtseize 1 Time Warp 1 Curse of Silence 1 Invasion of Gobakhan 1 Adarkar Wastes 1 Brightclimb Pathway 1 Cave of the Frost Dragon 1 Caves of Koilos 1 Clearwater Pathway 1 Command Tower 1 Concealed Courtyard 1 Deserted Beach 1 Drowned Catacomb 1 Eiganjo, Seat of the Empire 1 Forsaken Crossroads 1 Glacial Fortress 1 Godless Shrine 1 Hall of Storm Giants 1 Hallowed Fountain 1 Hengegate Pathway 1 Hive of the Eye Tyrant 1 Isolated Chapel 1 Mana Confluence 1 Otawara, Soaring City 1 Plaza of Heroes 1 Raffines Tower 1 Shattered Sanctum 1 Shipwreck Marsh 4 Snow-Covered Island 4 Snow-Covered Swamp 1 Takenuma, Abandoned Mire 1 Thran Portal 1 Underground River 1 Watery Grave 3 Snow-Covered Plains 1 Minas Tirith Raffine can be a pain to remove, lets you filter your deck, and buffs creatures
